Showing posts with label Shot Rotations. Show all posts
Showing posts with label Shot Rotations. Show all posts

Tuesday, December 9, 2008

Howling Fjord and Quests

So I found my self going through more quests in Howling Fjord this morning and I was up in the North near where you enter Grizzly Hills questing. I came out of the quests with a tone of mats from killing so many elementals and I also walked away with a very good impression of the area and the quests there. While I like Borean Tundra, I feel too often that the quests there were just thrown out there onto the board and that no one really paid all that much attention to where they landed. I spend as much time moving from one place to the next as I do actually trying to complete the quests. And to add to that, there is not a lot of continuity to the stories being told in the quests. Where as in the Howling Fjord, someone took the time to set up the quests in a much more rational manner and the story lines are a whole lot better. I am at a point though where I need to research into getting all my FP's in Northrend connected to each other somehow. I keep getting new FP's but I still have to go back to Undercity and Orgrimmar to move between Borean Tundra and Howling Fjord. This will save me so much time!

Another thing I am beginnig to notice, at least on my server. Where did all the Horde go in Northrend? Unless I am in one of the major cities, I never see any other Horde players questing on my server. I do see the occasional comment in general or trade chat, but beyond that it seems as if no one is on. Not that this matters to me all that much, but there have been times it would have been nice to group with someone to go through some of the areas that have large populations of mobs packed fairly closely together and on a fast reset timer. I'm finding in a couple of places like this, that I cannot kill the mobs fast enough to get my quest objectives done.

And Thanks to Brajana at Mend Pet for answering a question about 'Kill Shot' that had been lingering around in my brain. Which brings up another question that begs consideration. While questing I usually only use Serpent Sting and Autoshot on my of my kills unless I pick up more than one mob. Then I will use Multishot and then Volley once or twice. On harder kills such as Named mobs or Elite mobs I'll start with Serpent Sting then spam Steady Shot until dead. I find that when I use shots other than Serpent Sting I will have to turn on Aspect of the Viper if I want to keep moving from mob to mob. This isn't such a big deal really, but it does slow me down just a little bit as I am doing less damage. So my question is, what shots or rotations seem to be ideal for different situations?

Zulu

Monday, October 27, 2008

Thougts on Skills and Abilities

Now that I am in the Outlands and have most of the skills that hunters use on a regular basis I have found that there is a handful of skills that I use almost to the exclusion of all else. So I am going to discuss these skills and what I am learning about their use and affect in the game.

Opening up in combat is, to establish focus and send my pet in. On my cat I keep Growl and Claw active. I do not use other skills on my pet right now like Cower (which I still do know how or when to use this ability), or Rake (which has a 10 second cooldown.) Prowl I use only situationally and given that I am just leveling primarily, that is not often.


Then I shoot with Serpent Sting. Now I've read here and there throughout the net that this skill should not be apart of anyones rotations or that after a certain level this shot no longer is effective. I still like this shot, as doing damage is doing damage. Most hunters I talk to seem to feel the same way. After this my next shots rely on several factors. The level of the mob I am dealing with and what Aspect I have up. I am finding that I prefer having Aspect of the Beast up most of the time as this gives my kitty even more umph!. I dearly love seeing my kitty rip mobs to shreds and except for the initial sting, not having to shoot at that mob anymore if I do not want to. This has paid in spades several time when I have been dealing with multiple mobs and I am trapping one in the process. My cat can tear them down even faster and I only have to concentrate on keeping stings up on the mobs. With lower level mobs I almost always use Serpent Sting and then only Auto Shot. With Aspect of the Beast they die really fast and I usually do not run into mana issue's unless I end up fight a whole lot of mobs.

Against mobs that are higher level than me or elite mobs, I am finding that putting up Aspect of the Viper and then running a steady stream of Steady Shot and Serpent Sting when necessay is a strong combination along with Auto Shot, and Viper makes sure that I never run low on mana during the fight. Viper is my second best friend among the Aspects. I actually find that I rarely use Aspect of the Hawk unless I am taking on only one mob for an extended period of time. With Viper, situations that would have left me high and dry in the past now are easily managable as long as I stay in combat. I have now on 2 seperate occasions successfully dealt with 6 and 7 mobs in a single fight. Between my shots, traps, melee special abilities and maneuvering I can glide through these fights because I never seem to go below 50% mana on my bar. My new favorite aspect is Aspect of the Beast as this give my kitty so much additional dps and it allows my gorilla to maintian high levels of threat so that it is less likely that I will pull a mob off of him.

I'm open to other suggestions of shots and their uses, especailly when to use them. Outside of Concussive Shot I really haven't found a whole lot of use for other shots. Arcane is my least used regular shot now that I have Steady Shot. Also of note here, and this may be just a big mistake on my part. I find that I use Hunters Mark a lot less on lower level mobs or mobs of my level. Against higher level mobs and definitely elites, I use it all the time. With the glyph I can see the difference in damage that comes with it up so I find that I use it all the time in what I perceive to be the harder fights. Or against elite mobs where I know I will definitely need the extra dps.

I haven't narrowed things down to a single rotation, but I can honestly say that while Steady Shot may be on a longer timer, I think that we are doing more damage than ever as BM, especially where the pets are concerned.